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Software Library: Macintosh
by Soft Dorothy Software
software
eye 766
favorite 4
comment 0
"Glider has a very simple concept, as many early Mac games did, but it was brilliantly executed and is still enjoyable to play today. I realised yesterday that I love the feel of old games like Glider because you can tell that they made the graphics on a computer not that dissimilar to the one you're playing it on! You can see all the familiar MacPaint patterns in the graphics - check out the 'brick' pattern wearing through the wall (with a bit of the spray-paint tool for good measure) in...
Topics: Glider, Mac, Apple Mac, Macintosh
Software Library: Macintosh
by Soft Dorothy Software
software
eye 327
favorite 4
comment 0
John Calhoun's classic Joust clone. Glypha The original. Runs in a 512x342 window in the center of the screen, in black-and-white. Amazingly, it still works in Mac OS X — it is truly a testament to the backwards compatibility of the Mac. It is also the most configurable of the Glypha family. The first couple of levels do not have the lava pits; they are opened when you enter level 3.
Topics: Glypha, Mac, Apple Mac, Macintosh
Software Library: Macintosh
by Soft Dorothy Software
software
eye 632
favorite 4
comment 0
Pararena is an action computer game for the Apple Macintosh, originally released as shareware in 1990 by john calhoun . It is a mouse-controlled ball game where two players compete on hoverboards in a parabolic arena with two "goals" on the sides. The object is to score points by getting the ball into the other player's goal. Players tossed out of the arena will simply respawn after a few seconds, but fouls are issued for letting the ball go out of bounds. There are multiple game...
Topics: Pararena, Mac, Apple Mac, Macintosh, shareware